Bejing taking action on piracy
Pirated videogames in Bejing, China,
were very series problem which can effect the game economic from Japan
and United States. Videogames "create a bizarre and motley world wih no
teachers, homework and textbook," the paper says, China Daily. " The carving
for diversion can only grow." The government has banned game playing at
video parlors, the popular cybercafes where teens congregate during school
hours, and the polices have raided some establishments.
While Bejing is cracking down on trunts, however, the
videogame pirates who are fueling the craze are getting off virtually scot-free.
Now that China may soon join the World Trade Organization, Western and
Japanese entertainment firms, infuriated over the loss of revenues, are
watcing closely to see how Bejing handles the piracy problem. So far it
has conducted spot raids on shops that sell illicit videogames.
There were about 95% of pirated videogames in China, by
some estimates. Games that would sell less than a buck on the street of
Bejing which were the United States games are copied into the CD-ROM (NOTE:
The CD-R copy too can be the pirated). The problem is so bad that Sony
refuse to sell its Playsation 2 game in China, despite huge demand.Kids,
of course, still, manage to buy the machines on the black market for 5000
Yuan ($604). "Any disc or machine sold in mainland China is either smuggled
or counterfeit ," says Yoshiko Furusawa, an executive at Sony Computer
Entertainment in Tokyo.
By Star Boy |